![]() ![]() ![]() Players are no longer prevented from changing equipment when firing the Grappler while switching weapons.Fixed a visual issue that could cause the plunger to be visible on the Grappler while the projectile is active. ![]() The top half of a players model will no longer clip through walls when using the Grappler while crouched.Using a Grappler while using a Launchpad will no longer cause inventory functionality issues.Players will no longer be launched with greater force than intended when using the Grappler in a vehicle.Reduced Dual Pistol floor loot drop chance from 1.49% to 0.88%.Double Barrel damage reduced from 143/150 to 114/120.Grappler charges reduced from 15 to 10.This only happens when the momentum would be a net gain, you cannot lose momentum.When hitting a moving object (vehicle, player), its momentum will be added to your launch force. Added momentum functionality to Grapplers.All of the weapons/items added to the Vault in patch v6.0 will currently remain available in Playgrounds.Vaulted Impulse Grenade, Suppressed Submachine Gun, Light Machine Gun, Bouncer, and Remote Explosives.The effect lasts 45 seconds but can be exited early by holding down Alt Fire button (aim down sights).Phase: Propels you in the direction you are facing, and allows you to pass through objects.Gain a new ability, Phase, can be activated by pressing the Primary Fire button.Gain increased movement speed, jump height and fall damage immunity.You become more visible and leave behind a Shadow Trail when moving.Become invisible to enemies when stationary.Using a Shadow Stone will apply "Shadow Form" for a brief period.Consumable typically found around corrupted areas of the map. ![]()
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